- 3D real-time visualisations
- Creation of extremely large and detailed, interactive worlds
- Detailed recreation of devices and vehicles
- Programming of interactions and complex program sequences
- VR Implementation
Recreation of real-life city districts, buildings and structures in a 1:1 scale in detail for 3D real-time purposes.
Dynamics, such as changing weather, day/night cycles, AI traffic, pedestrians, ambient sounds and much more
can be implemented on demand.
In addition, we can also offer to create and optimize these scenarios for VR.
We offer years of experience in the creation of streaming real-time 3D environments. Currently, the largest of our virtual worlds covers the area of Germany, Austria, Switzerland and France on a scale of 1:10.
This environment is fully accessible, designed in detail and interactive.
The longest route in this virtual 3D world has a travel time
of over 5 hours at 100km/h.
The protagonists of each simulation are recreated in detail and the materials of each object will look as realistic as possible due to our Physically Based Rendering (PBR) workflow.
Every necessary interaction for a simulation can be developed on request. Visual feedback of interactions can be supported by animations and other visual effects.
We use Unreal Engine 4 and C++ to develop custom programmed modules.
Realistic driving physics, AI traffic and navigation systems. Autonomous driving and complex traffic light systems. Dynamic weather and particle systems and much more modules can be added as requested.
Additional modules can be developed and implemented on demand.